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Abba Outfit About This File VideoABBA - Hei Sveis! 🇸🇪 Momarkedet (Norway 1975)
Thunderkick, muss, verfГllt Abba Outfit Willkommensbonus automatisch, Carl Freiherr v. - Dancing queen, young and sweet, only seventeen…Disco Lover 70er Kostüm Deluxe.
Note: I've tested this out but would appreciate feedback if there are any issues. Added: Multi Language support. Added: MCM menu select options for number of incrememental sliders.
Removed: toggle for incremental extra sliders as it's included in the above. Removed: PO3 extender requirement Moved most nioverride related functions to hidden utility scripts.
The main script now sends a modevent for morphs improving script efficiency especially when incremental morphs are enabled.
I'd advise cleaning your save after this update as some scripts have been removed. I added this defaulting to off as I noticed pretty noticable frame drops when using some sliders.
Effectively, enabling this increases the number of sliders that change in increments from 13 to Note: this is only relevant when using incremental inflation in the main settings and extra sliders of course otherwise it won't make a diference.
If you use SLIF you can ignore this too. Bugfix: the tracked stats event wasn't firing for learning words 2 and 3 of the ABBA shout in some circumstances.
NB: If you are updating from 5. Either revert to a save from before 5. If updating from an older version don't worry about this step.
Added: MCM option to clear ie set to zero nipple morphs when armor is equiped if armor factor is enabled. I added this as it's daft to itterate through all 30 sliders every time these events fire.
Changed: If player character morphs are disabled but armour factor is enabled, this will still affect the player character when removing or putting on relevant armour Slot selections chosen in the MCM.
All other sliders and arousal will still be ignored, the morph will be 0. It's nothing to worry about but sexlab animation events weren't being re-registered after the update so morphs during sexlab animations would be disabled for the 1st session even if enabled in the MCM.
Subsequent game loads would re-enable it anyway but I thought I'd upload a fix regardless. NB: any customisations you have made to the json config files since version 5.
I suggest backing up your current json files and then installing 5. Then you can compare and make your changes again. Be aware that the slider numbering was changed a bit when making your custom changes.
This won't happen again as I think 30 sliders will be more than enough for most people. Enjoy and stay safe! Once the dancing finishes they will be affected like any other actors.
Sadly I've not been able to find a solution to make it work with other versions. I've not seen this in my setup and I'm unsure why it happens but adding the option for ABBA to ignore them seemed the most workable solution.
Characters will strip or not based on chance once they reach the arousal threshold for stripping. Apart from the obvious this also adds a lot of possibilities for customisation.
Any "" entries in the json files will be recognised as "disabled" by ABBA when imported and skipped when applying morphs. I understand that some folk want diferent configurations and therefore were editing the scripts to these wants.
I'm hoping that this will mean these folk won't need to edit the scripts each time I do a new update. Note that when changing this option ABBA will reset all morphed actors to avoid unwanted morphs so don't do it in a busy cell to be safe.
Added Morph Manager: All morph instructions are now sent to a script that manages them in such a way that there "should" never be too many instances of this instruction queued up.
Added Lewd Watch: Characters that are designated Lewd level 7 or "Nymphomaniac" by SexLab can now be recognised by ABBA and will have some new chat for you as well as increasing the libido of those around them.
Added: You can now select the 2 armour slots previously set to 45 and 49 that can get stripped other than slot 32 which is a constant If stripping is enabled.
Added: When you use the RNG immunity Keybind on an npc, if it is toggled on and off the float array for that actor is chosen again at random from the 20 options.
Improved: If "Use Armor Factor" is toggled on there was a chance that characters would morph twice when being stripped by ABBA, this should hopefully be fixed now.
So for example: Elisif the Fair will now be just Elisif. Note: I might have missed some other names that shouldn't be shortened, please let me know if you spot any.
Changed: I changed the way the mod detects the InnieOutie Adjust Toggle so if you had this toggled off, you might want to toggle it on and off to make sure you have the right setting.
Defaults to just slot 32 body as before and the other 2 options are disabled but you can set them to any armor slot you want.
For example: If your character takes off armor but is wearing a slot 56 Bikini top then the effect will remain if you set slot 56 in one of the mcm options.
I decided this was a better solution so as to not morph npcs into freaks unless you want it. I recommend keeping them below the default 0.
Personally I have them at 0. Note: Pussy sliders innie outie etc are not affected and will adhere to the normal MCM settings.
Note: New mod dependency which is a hard requirement: powerofthree's Papyrus Extender. Added a check for PO3 extender the reason I added this skse plugin as a dependency is for the much faster random number generator which is responsible for the new random floats.
Thanks to the skse team again for the WornObject script that makes this possible. Items that can get stripped now occupy the following slots: 32 45 and I changed it from 52 to 49 as I was sick of Schlongs of skyrim issues with slot 52 and reassigned all of the panties, thongs etc in the mods I use to slot More intense Lewd outfit effect textures.
The effect will also now fade over time instead of instantly if the magic effect isn't detected. For next update.
I'm going to add a collision shape to the new body as fps tanks when "stuff" collides with the vagina mesh. Special ABBA Thong or items with this enchantment now adds a visual "Steam" effect and limits this effect as well as the arousal increase to characters within a 10' radius.
NB: If you have a follower with an ABBA item equiped you might need them to re-equip it after the update to see the effects immediately. Thanks for pointing this out jclyde Improvements to the code so it makes less calls when doing the morphs, especially when incremental morphs are enabled.
ABBA had a few bugfixes and changes to core features. Gaining the shout is now tied to dialogues and adds more dialogue options in the main quest.
Fixed a couple issues with morphs and made more sliders incremental if that option is enabled. ABBA outfit now applies Nioverride "stuff" don't want to spoil the fun which I might expand on in future.
If you set this slider to 1 or closed when building in bodyslide then it's best to toggle this off. If you leave the slider at default 0 then leave this toggled on.
Reason for this addition. Added: 3 Butt sliders and MCM page for butt swelling action! If you use the incremental option these sliders are included for smooth swelling.
Edited the notifications to include mention of butt changes. Adjusted: incremental slider max value is now instead of 30 by request I still recommend keeping this value low.
New MCM slider in the pussy page. Added: Fomod option for experimental ABBA amazing body which has 2 breast bones and the 3BBB amazing vagina thanks for the permissions Acro My reasoning for making this body was to keep things good performance wise 3BBB adds a lot of extras and add a way to easily add a physics enabled vagina and awesome jiggle to the ABBA outfits.
Bugfix: the onobjectequiped events for player and npcs that trigger abba morphs now change a stored value that the main script sends before calculating incremental morphs.
This fixes some incremental morphs if enabled. Note that the default nifs are built with zeroed sliders so remember to build it in bodyslide to your desired preset.
So now you don't have to redo all your sliders every time you start a new game. Note that you have to save your game for it to be generated or any changes in the MCM to be written to the file.
Using the "increase arousal" keypress will now "instamorph" the target or player if no target is in the crosshairs. No more waiting for the polling update.
If you have a dog follower they will no longer make comments!!! Sorry for the folk who experienced this, I never bothered with dog followers so only just noticed this.
Added: new notifications pertaining to the new slider. The 2nd word of the ABBA shout can be discovered after absorbing 10 dragon souls, discover what it does for yourselves!
MCM options to enable and adjust "Armor Factor" which will alter 3 morph values depending on whether body armor is worn defaults to disabled. Added events to apply abba morphs instantly if main body armor is equipped or unequipped.
This should work with no save cleaning when updating from any version from 2. ABBA took this to a new level.
In my honest opinion we looked like nuts in those years. But we figured people would remember us even if we finished ninth. As far as most of the world is concerned, the ABBA phenemenon began 40 years ago, with a Eurovision triumph in Brighton.
Armed with a song called Waterloo and outrageous costumes, two young couples put Swedish pop music on the map. Many children of German fathers fled Norway to escape bullying in the years after the war.
They won a talent contest and were discovered by future their future manager. I was five years old. At 15, he was a touring musician. That beginning?
That I would meet Agnetha? Then after ten incandescent years, from to — a career comparable to the equally brief yet bright flame of The Beatles — the couples split and the group fractured.
Nothing has been confirmed, but the group have reunited once again for the publication of this authorised photo book.
As the 40th anniversary approaches and the world awaits a reunion that may or may not take place, the four band members reveal the amazing stories behind these rare and unseen photos.
The song knocked The Beatles off the top spot. I was madly attracted to that voice. They chose the neighbourhood because it was within easy reach of the city, but cheaper and suitable for children, with meadows and forests close by.
Agnetha and Björn moved into a home in Vallentuna that same month. All other sliders and arousal will still be ignored, the morph will be 0.
I've not updated the mod for LE in a long time and might well have missed some important stuff so feedback is key here hence it being Alpha. Check here for the long list of changes since 2.
Fix: sexlab orgasms now trigger abba morphs as intended when the mcm option for sexlab is ticked. I also put the SLSO event hook back more stable since abba v2.
If updating to 2. This might look daunting at first glance but it's really not that dificult once you've done it a couple times.
Please report any issues as you find them unless you haven't followed the above steps on an existing save game and more importantly enjoy!
This will hopefully be the last ABBA update unless bugs are reported so I can move on and work on something new. I'm still open to suggestions though and if there is something you'd love to be added do let me know.
NB: definitely not to be upgaded to from 1. This version is a major script restructuring and has too many changes to list some I probably forgot about!
Polling is now run on the player alias script. Separate script for sexlab event monitoring. Re-worked the npc interaction, ABBA now runs it's own scanner quest.
We are now able to have more control over which npcs are affected. Added a range slider for npc distance from player defaults to the same range as the SLA scanner.
In turn this also fixed a bug where disabling the player would disable npcs too Thanks to kyr2 for reporting this as it was tricky to spot.
The main script polling rate now affect npcs as well as the pc, This will default to 60 seconds on upgrading from earlier versions and I wouldn't recommend lowering this value except for testing.
Then it should be safe to install the updated version of ABBA. I did this and it works fine for me. At the very Least you will need to change the morph settings to default and then change them to your desired values but please don't complain if things go wrong after updating to this version having not done it on a clean save.
Made a few script optimizations which should reduce papyrus load and fix some random issues with boob sizes not working correctly.
This should now be fixed. Some script fixes including a couple slider morph settings you will notice morph settings in the mcm are no longer percentages but actual values now.
More detail on updates here. Added an mcm menu toggle for the abba reverse scaling for SLIF. Existing user?
Sign in anonymously. By Pfiffy Find their other files. The Godess Dibella! This file will be imported if detected when the mod is installed or updated.